This research aims to investigate students’ perspectives on using the interactive game “Kahoot!” as the media of vocabulary test at one of the public senior high schools in Yogyakarta Indonesia. It was qualitative research with five voluntarily participating students as the participants. An in-depth semi-structured interview was applied as the data collection technique. The theme-based analysis was used in this study. The finding shows that first, Kahoot! is more practical for a vocabulary test. Second, the game can attract the students’ attention to the test. Third, it helps the students to be more active in the classroom and the last, the game makes the students more enthusiastic in doing the test. However, this research also found some n...
The purpose of this study was to investigate the contribution of games for improving vocabulary acqu...
Integrating technology in the classroom has increased in the last few years. Previous studies on the...
During the height of 21st Century Learning, educators across the globe are demanded to find ways, me...
This research aims to know the significant difference of using fun game Kahoot to students in learni...
ABSTRACT Handayani, Kun. 2019. The Effect of Using Kahoot Game On Students’ Vocabulary. Thesis, Engl...
This study aims to determine students' perceptions of using Kahoot! in learning English, the problem...
There have been studies which exploring students’ perception on the use of kahoot!. However, researc...
Agustin, Veny Anggie Ria. Student Register Number. 12203193023. (2023). The Effectiveness of Using ...
The present study investigated the use of Kahoot as the free game-based learning platform which prov...
This paper is aimed to investigate and demonstrate the positive impact of using smartphone through K...
Abstract: This study aims to explore students' perceptions of utilizing Kahoot! to learn a language ...
The use of game-based learning in language education can be an innovation in learning especially in ...
Purbaningrum, Dewi Shinta. Student’s Registered Number. 12203183204. The Effectiveness of Kahoot! as...
The significance of this research is to determine benefit of using Digital Games for Teaching Vocabu...
The purpose of this study was to investigate the contribution of games for improving vocabulary acqu...
The purpose of this study was to investigate the contribution of games for improving vocabulary acqu...
Integrating technology in the classroom has increased in the last few years. Previous studies on the...
During the height of 21st Century Learning, educators across the globe are demanded to find ways, me...
This research aims to know the significant difference of using fun game Kahoot to students in learni...
ABSTRACT Handayani, Kun. 2019. The Effect of Using Kahoot Game On Students’ Vocabulary. Thesis, Engl...
This study aims to determine students' perceptions of using Kahoot! in learning English, the problem...
There have been studies which exploring students’ perception on the use of kahoot!. However, researc...
Agustin, Veny Anggie Ria. Student Register Number. 12203193023. (2023). The Effectiveness of Using ...
The present study investigated the use of Kahoot as the free game-based learning platform which prov...
This paper is aimed to investigate and demonstrate the positive impact of using smartphone through K...
Abstract: This study aims to explore students' perceptions of utilizing Kahoot! to learn a language ...
The use of game-based learning in language education can be an innovation in learning especially in ...
Purbaningrum, Dewi Shinta. Student’s Registered Number. 12203183204. The Effectiveness of Kahoot! as...
The significance of this research is to determine benefit of using Digital Games for Teaching Vocabu...
The purpose of this study was to investigate the contribution of games for improving vocabulary acqu...
The purpose of this study was to investigate the contribution of games for improving vocabulary acqu...
Integrating technology in the classroom has increased in the last few years. Previous studies on the...
During the height of 21st Century Learning, educators across the globe are demanded to find ways, me...